Developers Looking To Revive The MMO Genre
In an exclusive interview with Shogun Gamer IllFonic Creative Director Kedhrin Gonzalez discussed the studios upcoming MMORPG effort, designed to “revive” the MMORPG game genre. In the interview he explained his concerns over the currently stagnating aspects of the MMO genre and he also goes into detail regarding the developers efforts to change what we conceive to be “typical MMO stuff”.
“The reason why it’s called Revival is flat out – Revive the MMORPG. It’s a genre that has a bad name. There are hardcore fans in the genre, but there’s no reason why the whole world shouldn’t be playing this genre. The genre has been locked out with a bad taste for a decade. It’s time to rethink it, go back to the drawing board, start from scratch and tell everyone that an MMO isn’t a stat chasing ‘oh that item is purple!!!’ or a quest ignoring ‘gotta hunt those exclamation points!’ snore fest.”
“The game is non-linear, start where you want, do what you want, when you want. Don’t like PVP? Don’t do it, you aren’t punished for it. Hate people? Don’t play with them, do what you want. Love PVP? This is an open ended sandbox world, kill who you want, when you want.”
“The game has intense karma systems. Not just players, but cities have entire karma systems. If you, the players, let the cities karma go bad… guess what? The economy plummets, there are no guards, people are murdering PVP players everywhere.”
“There’s seasonal progressions and the world will change – if you quit for six months and come back, the world will be completely different,” He continued. “There’s a linear track to Revival, but it’s the same linear track we experience in our daily lives. Its serious cause and effect. How all the players react and handle the world will decide the fate of the world. Revival is built to be a real virtual online world where you interact, live and love. It is not a static world full of a systems designer’s master plot to keep you grinding.”
It’s nice to see developers openly admitting the issues that plague the MMO genre today but we’ve seen this all too often. Practically every developer the last 2 years has claimed to remove grind, implement a living world, or some other bold claim that proves to be less than truthful. Only time will tell if IllFonic can deliver on the promises they’re making but I for one cannot wait to see what they create with Revival.