Diablo III Has Class Something old…
Easily the most attractive part of the new Diablo game is the new classes provided to players. Even though Blizzard has seen fit to re-use two of the original Diablo classes, this seems to be acceptable by fans as they are two of the more popular, almost staples, to the genre. After all, what fantasy game does not have a sorcerer or barbarian for the players to stomp around with?
Each of the five classes of Diablo III was playable in the open-beta weekend that Blizzard hosted not too long ago, and I – like many did- took the advantage of this to try out each. While the new classes are a nice refresher and a break from the old classes, it is still difficult to forget just how enjoyable the old classes are. But that isn’t why I’m here, is it? I’m here to discuss the classes of Diablo III.
I will be taking a look at each of the classes presented in Diablo 3 as well as give a bit of perspective of what I did and did not enjoy. The first I will discussion is the returning favorite:
The barbarian is back in the Diablo world and is just as powerful as he was in the prior games. As an overview, the barbarian is a character defined by the very name: an extremely large muscled warrior who cleaves through enemies with his blades. Featuring abilities based on wholesale destruction of every enemy around him, the barb is still fun to play. Who doesn’t love wading through the massed demons of Diablo and leaving a trail of corpses?
With the addition of individual loot, I found it easier to cleave through my enemies and loot after as I did not have to worry about other players swooping – stealing – my loot from me while I was fulfilling my barbarian blood lust.
The only thing that stood out to me about the barb, keeping in mind I only could go to level 13, is that is still plays like the Diablo II barb, albeit with runes to augment his skills. Barb play is still similar to having the hulk as your character: Leap smash leap smash leap leap. Even though Blizz brought the character back, I wish they could have made his play something other than Diablo III: Exploding Creatures Trampoline Edition.
The other returning character is that of the sorcerer, and I apologize on behalf of Blizzard. Many people will play this game wanting to be a wizard, and these people will be left staring at their screen wondering where their damage is. Even at 13, the sorcerer abilities are considerably weaker than the other classes in my opinion.
While the character is fine if you want to infinitely kite and peck at your enemies, it is the only class I had problems killing groups of enemies with. Freezing and slowing them while I ran towards friendlies who came and killed them, sure. But killing things myself? Iffy at best.