Diablo III If you missed this chance to play Blizzard’s latest – for free- you should be ashamed!
So Diablo III had an open beta weekend this past weekend in order for Blizzard to stress test their servers. If you missed this chance to play Blizzard’s latest title, a game nearly a decade in the making – for free- for three days, you should be ashamed.
Even though Diablo III is still only offering five classes to play – with two of them posing as class reworks from D2 – the ability to play the game to test it for myself was always nice. The gameplay is what you would expect from a Diablo game with a few subtle changes to better the game. The first thing you will notice is that abilities are automatically keybound to 1-4, which is irritating until you notice that there is an option to let the player free bind tucked away in the options menu.
One of the smaller, but infinitely important, changes is that gold is now automatically picked up by the player as well as shared by party members in multiplayer games. Another noticeable change is that monster loot is now individual, meaning that each player in the game will drop different items from the same monster. This is important as it prevents one player from swooping (stealing) all the items dropped, as it ensures that each person has a chance at getting good gear.
These are just some of the changes I found to be the most beneficial while playing the beta, but we will have to wait until retail to see what else there is waiting for us regarding set pieces and end-game content.