Joymax Reveal Unique Dungeons For Their Mounted Combat MMO Knight Age
Joymax have just revealed details for the unique dungeon system in its latest fantasy MMORPG, Knight Age. The mounted combat MMORPG has already exploded in popularity after a highly successful beta period and a number of high-quality updates. This is just the latest in a long-line of reveals that expose even more of the great features in Knight Age.
The unique dungeons, 6 in total, have been designed to test even the strongest of parties. Players must assemble their own powerhouse teams, using the dungeons as good practice for the upcoming Siege Warfare battle this weekend.
The first Siege Battle will take place this Sunda, October 21st, with victors earning limited-edition prizes that will only be available this weekend. The 6 new dungeons is a great way for a Order of Knights, the games guild system, to test their mettle in a variety of challenges and difficult boss battles.
Joymax have provided a teaser walkthrough for the first three dungeons, it can be found below.
The first dungeon, Torn Forest, is designed to test a player’s ability to strategize. Starting at level 9, players must overcome a series of traps by stepping on the correct path while battling various monsters along the way. Making one wrong turn will debuff any skill affecting the player’s abilities; thus making them more vulnerable to enemy attacks. Once players manage to reach the end of the dungeon, the players will face their very first boss: Taksha. It’s up to players to avoid the mighty swing of his hammer, and with the correct strategy players will be able to win their first dungeon challenge.
Kurion’s Cave, the second dungeon, tests a player’s agility. Available at level 11, Kurion the dungeon’s boss, hides inside the depth of Kurion’s Cave behind pillars and walls of moving lightening. Players must avoid getting struck by the lightening by learning its patterns and timing all the while battling monsters. Kurion himself is no easy feat as his major strength is also lightening! These zaps will be a one-hit-one-kill, so players must show agility to avoid getting KO’d.
Mountaineers Outpost doesn’t have the tricks and traps the preceding dungeons have, but what it does contain is a faster mob regeneration rate which is great at testing a party’s skills and efficient teamwork. Players between level 14-16 will be faced with the challenge to defeat Starved Gur, the boss, who also holds the ability to move quickly and strike with powerful spells. It won’t be easy, but not entirely impossible with a stable team.