Unreal Engine 4 Interactive Demo E3 2012 Video fills empty space left by Sony Microsoft…almost
The demo, above, was reportedly shown running off a single NVIDIA GeForce GTX 680. It may be one of the world’s most powerful commercially available graphics cards, but consider this; the UE3 Samaritan demo demanded the combined power of three GeForce GTX 580 cards.
Below, the Unreal Engine 4 tech demo video that was released by Epic Games, unvealing the engine that will power your Xbox 720, PS4 and next-generation PC games. In the video, the company’s Sr. Technical Artist, Alan Willard, takes you on a jargon-filled walkthrough of what Unreal 4 is capable of. Previously, the engine was only shown behind closed doors at GDC 2012. So us lowly game jourmalists have to glean information.
New tools like dynamic eye adaptation really complement the amped UI and cleaner classification system for the Unreal Engine 4. This video really highlights the new technology and how it functions to streamline how developers create games. As G4tv reports, “One way is by allowing programmers and designers to more easily edit while simulating the game. ‘I can make these kind of changes while I’m playing the game, while I’m in the editor, while I’m making changes to my environment and my tools and everything – all in real-time, as you can see.’” G4tv futher clarifies, “Don’t worry if you can’t understand terms like “dynamically-lit particle systems” and “vector displacement fields.” The ten-minute video contains beautiful environments and special effects, including fire, ice, lava, smoke and, yes, next-generation lens flares. These visual effects help translate what Willard is saying into terms everyone can understand.
Pitch-perfect lighting illuminates the relatistic rooms as you tromp through, and is almost sweet enough to cover the fact Sony and Microsoft did not announce the PS4 and Xbox 720 at E3 2012. Almost. Sigh.
The Electronic Entertainment Expo (E3) is considered to be the Super Bowl of the video game industry. For one of the Holy Trinity (Nintendo, Microsoft, and Sony) to NOT reveal a big News item is questionable as Sony is making the crossover to integration of the mobile market. Reports say the business is down by 27%. News 10 ABC reported on the branching out of Sony and why big changes are ahead;
“We understand that the way people game is changing,” said Sony Computer Entertainment CEO Andrew House midway through the company’s press briefing earlier this week.
And changing is exactly what’s going on as the popularity of low-cost tablet and mobile games continues to rise. Rather than trying to compete against those platforms, however, Sony has decided to join them.
“Very soon, we’ll be bringing the PlayStation experience to Android tablets and smartphones,” said House shortly before he showed the audience a PlayStation-ready HTC Android smartphone.
While Sony is looking to integrate part of its business into the mobile market, Microsoft is taking a different approach with its Smartglass technology. It allows for smartphones and tablets to work almost seamlessly with the Xbox 360 for gaming, movies, and television viewing.
“This is the magic of smartglass,” said Xbox LIVE head Marc Whitten. “When devices work together to immerse you with entertainment.”
Microsoft approach, which allows for content to stream to your connected device (ie: tablet) in relation to what the user is doing on their Xbox 360 console, has its critics.”
This video is crazy in the Unreal Engine 4 Interactive Demo Trailer. Senior Technical artist Alan Willard at Epic Games shows off new physics and graphical elements in the new Unreal Engine.