What’s The Bloody Point? Day 1 DLC Content
What’s the Bloody Point is MMOGameCentral’s Blaine Smith’s bi-weekly ranting article where he talks about some of the biggest issues in the gaming industry today. This week he’s ranting about the ever increasing problems of day 1 DLC content for games.
You know what I’m talking about. You go to the store and purchase a brand new game, nowadays with the ridiculous price tag of $60, only to go home and be prompted to pay for extra content. Sorry what? I just paid for the game, why couldn’t you make that gun part of the release build? Why can’t I play on that particular map when I just paid full damn price for your half finished video-game? It’s bad enough they chuck on $10-$20 on the price of retail games nowadays, but seriously, why not just give us the full game?
If you walk into Walmart and buy a Gatorade, you get what you expect, a bottle full of juicy goodness. The gaming industry is the only form of business where they throw half finished crap at you, and expect you to pay to get it finished. I understand the industry revolves around money, as do they all, but anyone in business will tell you that you won’t last long if your consumer base dislikes your methods. The real bitch? It’s the biggest companies that are the main culprits. The first one that comes to mind? The infamous EA. They’re world famous for pissing off their player-base, but does it change their profits in any way? Sadly, no. They pump out the same titles year after year, Fifa 13, Madden, NFL etc. They rework a few of the old features, remove some of the better ones, and hail it as the next generation of sports games. Then charge you cash for piss poor features such as Ultimate Team or the ability to create your own custom squad of super players, I don’t remember the early PES titles charging for that?
Sadly, the only way any company will take notice is if their profits sky dive, and they won’t while people to continue to pay for sub-par content at launch.
I guess asking What’s the Bloody Point is a rhetorical question as the point is clear, it’s all about the money. But still is it really worth upsetting your fan-base to the extent of them refusing to buy future products? Are you happy to pay for Day 1 DLC or are the companies pushing the boundaries a little too far? Leave a comment and let us know!